// ***************************************************************************************
// Copyright (c) 2023-2025 Peng Cheng Laboratory
// Copyright (c) 2023-2025 Institute of Computing Technology, Chinese Academy of Sciences
// Copyright (c) 2023-2025 Beijing Institute of Open Source Chip
//
// iEDA is licensed under Mulan PSL v2.
// You can use this software according to the terms and conditions of the Mulan PSL v2.
// You may obtain a copy of Mulan PSL v2 at:
// http://license.coscl.org.cn/MulanPSL2
//
// THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
// EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
// MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
//
// See the Mulan PSL v2 for more details.
// ***************************************************************************************
/**
 * @File Name: contest_db.cpp
 * @Brief :
 * @Author : Yell (12112088@qq.com)
 * @Version : 1.0
 * @Creat Date : 2023-09-15
 *
 */

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

#include "contest_db.h"

#include "contest_guide.h"

namespace ieda_contest {

ContestDB::ContestDB()
{
  _idb_layout = nullptr;
  _idb_design = nullptr;
  // _timing_engine = nullptr;

}

ContestDB::~ContestDB()
{
    //   delete _topology_manager;
  for (auto* ContestInst : _ContestInstance_list) {
    delete ContestInst;
  }
  for (auto* ContestNet : _ContestNet_list) {
    delete ContestNet;
  }
  for (auto* ContestPin : _ContestPin_list) {
    delete ContestPin;
  }
}

}  // namespace ieda_contest
